A living plant
Pretreatment, paint booths, air houses, ovens, conveyors, the electrical room and the lab. Each sector unlocks as you earn it and comes alive when you do.
Planta · early access · in active development
Planta drops you into a working plant as the new engineer. Booths that won't balance, motors that won't start, ovens that don't cure. You learn the mechanics, electrical, controls and chemistry behind each one by fixing it in 3D.
And growing: new courses, simulators and industries are added as Planta develops.
The gap
New engineers and technicians spend their first years learning the plant the slow way: by being there when something breaks. Training is a binder, a video, a multiple-choice quiz nobody remembers a week later.
Planta flips it. Every concept is tied to a machine you can open, run, break and fix, with the numbers behind it. You don't move on until you can actually do it.
The product
A plant you walk, a school you climb, and a shift of real problems every day.
Pretreatment, paint booths, air houses, ovens, conveyors, the electrical room and the lab. Each sector unlocks as you earn it and comes alive when you do.
Five disciplines, from units and Ohm's law to PLC ladder, VFDs and networks. Prerequisites keep the order honest, like a real degree.
Story missions with a cast of plant characters: the senior mentor, the maintenance tech, the process chemist, the demanding plant manager.
Every missed item goes into a spaced-review queue and comes back as tomorrow's work orders until it sticks.


30 simulators
Every simulator runs on real engineering models, with missions to complete and the numbers on screen.
Cutaway engine, firing order, torque and power curves, knock and diesel ignition.
Home the machine, jog with the handwheel, touch off, set G54 and run block by block. Set Z wrong and you crash.
Seat belt, parking brake, F/N/R, lift, tilt and side shift. Read the capacity plate before the heavy crate.
A 450-minute shift in 90 seconds: breakdowns, slow cycles and scrap, and where every minute went.
Tonnage, draw depth, wrinkles versus splits, light curtain and two-hand controls.
Joint and world jogging, TCP, reach and safe teaching speeds.
Pump versus system curve, VFD versus valve, NPSH and cavitation you can see and hear.

A real 3-phase starter. Read the schematic, meter it live and dead, lock out for real, find the fault.
…and many more inside, with new ones added as we build. Early access users see them first.
How a lesson runs
A short scene. Something is wrong and it's yours now.
A worked example in a few lines. No walls of text.
Open the simulator, change the variable, watch what breaks.
80% to move on. Miss it and the questions change.
What you missed comes back as the next day's tasks.
Curriculum
Levels go from “I know what it's called” to “I can diagnose and fix it on a real line”.
The physics, chemistry and math a plant actually runs on.
Machines, power transmission, fluid power and maintenance.
From the first circuit to panels, drives and PLCs.
Drawings, lean, quality tools and working safe.
Industry track
Paint lines from pretreatment to the cure oven, the way a finishing plant really runs.
Industry track
Body shop, stamping and paint shop on a running automotive line.
Coming next
More plants are on the way. Tell us which industry you need.
Where you work
Pick a country and the safety bodies, codes and plant voltages change with you. Units show SI and imperial side by side.
Who it's for
Your first two years, compressed. Know the systems before the 2 a.m. call.
You know the machines by hand. Add the theory, the numbers and the vocabulary.
See what a plant job actually is, and walk into the interview speaking its language.
For plants, integrators and schools
Mastery gating means a pass is a pass. Progress is tracked per person. We are looking for a few pilot teams to shape the team features with us.
Why Tecnelio exists
I'm a project engineer on industrial finishing lines: booths, ovens, air make-up units, conveyors. On the job I kept running into the gaps school left: why the burner locks out, what the drive fault really means, why the parts come out of the oven tacky. Planta is what I wish I'd had in my first year.
Maxi Founder, Tecnelio
FAQ
No. The school starts at units and ratios and builds up. Technicians and students start at year one; engineers can move fast through what they know.
Any modern browser on a computer, and phones for lessons and review. The 3D simulators run best on a laptop or desktop.
Every module goes through a technical review. Anything uncertain, like a specific code clause or a typical value, is flagged for human verification instead of guessed.
No. Northshore Finishing Works and Lakeside Assembly are fictional, and so is everyone in them. The physics are real.
Early access is free while we build. Pricing for individuals and teams comes later; early users hear first.
Planta is in early access. Write to us and we'll send you a build.
hello@tecnelio.com